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Month: January 2015

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Handling long press events in uGUI (Unity 4.6)

Posted on January 7, 2015October 17, 2015 by casimps1

I’ve been playing with the new uGUI system that was introduced in Unity v4.6 and I’ve gotta say, I love it. I’ve been a fan of NGUI as my go-to UI solution for years now and wasn’t going to switch without good reason. Well, I found plenty of reasons… and I plan to retire NGUI[…]

Posted in Editorial Tagged development, ui, unity

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